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Experimental 3D Support, Breaking Changes

May 3, 2026 - v0.7.2

Experimental 3D Support, Breaking Changes

Programming Game now supports 3D rendering through an experimental in-game setting. Several breaking changes have also landed, so be sure to update your client.

New Features

  • Added experimental 3D rendering support in the settings.
    • This is still a very early work in progress, and many animations and models are missing or unpolished.
  • Added minRangedAttackRange constant to the list of constants.
  • constants are now exposed (but still not recommended) in programming-game/constants.

Miscellaneous

  • Added basic TSDoc descriptions for all possible player actions.

Breaking Changes

  • Removed all exports except connect from programming-game.
    • OnTickCurrentPlayer and TickHeartbeat are now available in programming-game/types.
    • distance has been removed entirely.

Bug Fixes

  • Fixed an issue where the demo environment was using outdated types, causing some methods to be typed as any.
  • Updated the attack example in the getting started guide to account for recent breaking changes in the client.
  • Fixed an issue preventing players from equipping spells.